Matthew "Broders" Broderick

"I have dedicated my life to the study of the unnatural. I know their habits, their weaknesses. I may not be the youngest or strongest, but my knowledge makes me the biggest threat."  

Matthew "Broders" Broderick is an experienced monster hunter who has hunted monsters all over the world.

He owns the Mystery Machine from the Scooby Doo Movie, a choice buy at an auction in a bid to "hide in plain sight". He also has a dog named ScoobyTwo (after his previous dog, Scooby) presumably to fit with the theme.

Backstory
He has a super elaborate backstory but basically it boils down to: Mum was wicked psychic, lots of military/war stuff and mystery and now he's only staying in Australia cause his older sisters are sick and he's a family man.

Powers and Stats
Over years of hunting monsters, Broders has got a handle on keeping his eyes and ears open to the supernatural.

Preparedness
When Broders needs something unusual or rare, roll +Sharp. On a 10+, he has it here right now. On a 7-9 he has it, but not here: it will take some time to get it. On a miss, he knows where it is, but it’s somewhere real bad.

It Wasn’t As Bad As It Looked
Once per mystery, Broders may attempt to keep going despite his injuries. Roll +Cool. On a 10+, heal 2 harm and stabilise his wounds. On a 7-9 he is either stabilised or healed of 1 harm. On a miss, it was worse than it looked: the Keeper may inflict a harm move on him, or make his wounds unstable.

Haven
The Mystery Machine doubles as a Haven for Broders. It has the following assets:
 * Lore Library. When anyone hits the books in the library, take +1 forward to investigate the mystery (as long as historical or reference works are appropriate).
 * Protection Spells. The Mystery Machine is safe from monsters—they cannot enter. Monsters might be able to do something special to evade the wards, but not easily.
 * Workshop. The Mystery Machine also doubles as a space for building and repairing guns, cars and other gadgets. Work out with the Keeper how long any repair or construction will take, and if extra supplies or help is needed

Gear

 * Silver sword (2-harm hand messy silver)
 * Blessed knife (2-harm hand holy)
 * Shotgun (3-harm close messy loud)
 * Iron poker (1-harm hand cold iron)